MikePSC

Contributor
CRank: 17Score: 67790

Yep. I almost wonder where the wheels came off in the porting process.

410d ago 0 agree0 disagreeView comment

Yeah, the name threw me for a second until I started playing it.

468d ago 1 agree0 disagreeView comment

Yeah, this is really well done.

771d ago 0 agree0 disagreeView comment

I'm really enjoying it. Including the other island circuits is a really nice touch and having the chance to just roam the place can be a more inviting way to learn the tracks.

771d ago 0 agree0 disagreeView comment

I'm not sure the patches are coming, to be honest.

920d ago 0 agree0 disagreeView comment

I miss that spark, though. There was a confidence and absurdity that separated Saints Row from the other GTA wannabes.

1019d ago 0 agree0 disagreeView comment

In a weird way, this is a better Saints Row 1. More stuff to do, decent enough mechanically but very of that era.

1019d ago 0 agree0 disagreeView comment

Yep. Especially if they've still got some of the old layout like the Red Bull Ring.

1423d ago 1 agree0 disagreeView comment

Thanks for checking us out. The microtransactions stuff I can easily ignore but the way shooting has gone fundamentally makes me dislike playing it.

1743d ago 1 agree0 disagreeView comment

And if you don't fancy the new stuff, stick with the current one and just wait for someone to edit the new teams and players in.

1806d ago 0 agree0 disagreeView comment

I wouldn't say it's that masochistic. Most of your journeys don't have heavy traffic and you can always mess with density in the options. On top of that, the penalties are pretty lenient.

2100d ago 1 agree0 disagreeView comment

Cheers for checking this out. I definitely wasn't grabbed by the story. It felt like there was some misdirection for the sake of it. I wasn't too hot on Layers of Fear's story but at least I could follow it and carry on with the horror.

2211d ago 0 agree0 disagreeView comment

Thanks for checking this out. It's hard for me to say whether the budget was appropriate but they did give it time in early access. Time, money and talent are the key ingredients to making any game but you probably can't judge how much you need til development actually starts.

2238d ago 0 agree0 disagreeView comment

Probably best to wait for a price drop. I've not played Darkstalkers but I definitely felt like there was a Mortal Kombat influence. At least in how the characters look and move.

2412d ago 0 agree0 disagreeView comment

On the contrary, all media is a clone of something else. There are opportunistic albums, films, art. What matters is the execution.

2495d ago 1 agree0 disagreeView comment

Well, an 18 GB patch just dropped so hopefully that's going to resolve it.

2635d ago 0 agree0 disagreeView comment

They erm ... getting it as part of the border deal.

2658d ago 1 agree0 disagreeView comment

I am being honest. A review is a snapshot in time. A snapshot in time where I enjoyed the multiplayer and didn't see any problems worth mentioning. Opinions differ. Maybe I just got lucky?

2776d ago 0 agree0 disagreeView comment

We actually got the code late so we missed the initial launch period where the servers were completely arsed.

2777d ago 0 agree0 disagreeView comment

Oi. Leave Double Dragon out of this. Sorta. Kinda.

3039d ago 1 agree0 disagreeView comment
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