WTMG's Leo Faria: "If it wasn’t for the excessive emphasis on a story I simply couldn’t care about, Doom: The Dark Ages would have easily, without a shadow of a Cacodemon-shredding doubt, been my favorite title in the modern Doom games. It perfected combat and exploration in ways I never thought would ever be able. By ditching platforming puzzles in favor of just letting you rip like a madman onto dozens of demons at a time, iD Software managed to create something truly spectacular. I won’t even say there’s no way they can follow up and improve upon this masterpiece, as I’ve been proven wrong already. Twice, in fact. I’ll just be enjoying myself up until that day arrives, as I won’t stop playing this wholesome demon murder simulator in the foreseeable future."
Doom: The Dark Ages makes a variety of changes to the franchise, with one of the most notable being its approach to Glory Kills.
From the reviews I watched so for , they said Doom the Dark Ages is slower than Eternal but Doom Dark Ages is still a lot faster then most of FPS games today.
Doom: The Dark Ages has hit a peak of just under 31,000 concurrent players at launch, a figure much lower than both Doom and Doom: Eternal.
Could be affected by:
- A percentage of people will play this on GamePass which the last 2 games did not launch on.
- A percentage of players bought the Deluxe Edition which included early access, reducing the peak as players will start playing it on different days.
Skewed and Reviewed have posted video from the first chapter of the new game that was captured via a PC.
This compared to Eternal or 2016 doesn't hold up. I'm really having a hard time understanding any score above an 8.