Sandfall's CEO admitted that he felt a little burned out by JRPGs and talked about the dilemma with turn-based gameplay.
Ubisoft Brasil: "A source of pride for the French gaming community - we celebrate the success of Clair Obscur: Expedition 33
With over 1M copies sold in one week, the French game has been a global phenomenon since its launch, and we at Ubisoft Brazil wish the team and fans of the game success."
Perhaps Sandfall can hold a special weekend, where they can invite Ubisoft and teach them how to make great games.
AAAA almost 40 years in the business Ubisoft can learn a thing or two from this brand new developer lol
Issue # 411 of Edge Magazine has been released, and it features reviews for games including Clair Obscur: Expedition 33, and more.
They gave Clair Obscur: Expedition 33 a 10, nice! Usually Edge are pretty tough critics.
I don't know. Giving Lost Records: Bloom & Rage a 7 is insanely generous. I'd probably cut that score in half. lol
Clair Obscur finds levity in despair, using quiet humor that feels lived in, where laughter reflects survival more than it does comic relief.
I like both, it's very much all about execution though. Plenty of turn basedand action games I fine absolutely boring and generic. You need to nail the gameplay and mechanics. Sandfall did something amazing by combining a mix of some of the best combat systems out there and made it real engaging and entertaining for huge turn based fans and even real time.
Parry is also a big one, I think all games need parry lol.
Both are good but you need to balance these factors
Whatever is developers vision works best. Gaming industry is big enough where we can have multiple genre exist
I mean, people have only just f*cking cried about it for ages when things go real-time… who would’ve thunk giving people what they want would make them buy something
In this generation I don't mind turn base if the battle system plays like Persona 5 & Expedition 33. I also enjoyed the 16 year old turn base
battle system in FFXIII which was the Paradigm system.