A fantastic trek through a crafted world devoid of light ahead of its May 8 launch.
2025 has seen a lot of changes in VR gaming, but which are the trends that will help the player base to grow in the future?
Interested to learn of Sonys full body tracking and force feedback suit. Reminds me of ready player one.
As for the mention of Quest 3 and 3S. They're nice but why mention them as 2025 and beyond. We already had the Q3S last year and the superior Q3 earlier.
That's the whole list? VR is doomed. One of the biggest development is more multiplatform releases, which I don't even think is even true. The other one is standalone headsets? Which has been there since 2018 and went mainstream 5 years ago?
Looking to get a sweat on with a new VR workout game? Check out our recommendations for the seven best VR fitness games!
IMO, there's two that are better than all these (except maybe Beat Saber), Thrill of the Fight and AUDICA.
WTMG's Leo Faria: "I gave a lot of emphasis on the presentation because, to be fair, the story and the gameplay weren’t that engaging. I kept playing The Midnight Walk, and enjoying my time with it, because it was just a blessing for my eyes (and occasionally for my ears). By featuring the bare minimum of gameplay to make it stand out from other walking simulators, it’s vastly more enjoyable than most of its peers. That being said, it’s a one-and-done experience at best. One that you should probably try out in VR, unlike the flat version I reviewed, if you have the means to do so."