With Mario Kart World's expanded range of karts, it could take inspiration from games like Burnout Paradise and make the most out of its open world.
NE: "We list every single hidden character in Mario Kart World and the criteria you need to fulfill to unlock them all."
Dexerto - "It’s such a shame that the key selling point of the Mario Kart Switch 2 game, its open world, falls a bit flat because pretty much everything else is so, so good. Ok, the lack of kart customization bothers me a little, but with a crazier cast of characters, fun items, and incredibly imaginative tracks, the racing is as good as it has ever been."
I've spent the last few days playing it a lot. My biggest issue is, I was an inward drifter and they got rid of it, for no real reason at all. And the drifting feels unsatisfying, clunkier and more floaty compared to 8 for me personally, it doesn't feel as tight and responsive. I've gotten more used to it and I am enjoying it, but Mario Kart 8 is just more fun to play imo.
Overall I'm happy with the track design, but some tracks are bit too wide and bland, I miss the tighter corridors and more compact tracks. All in all I agree with the 8/10, but Mario Kart 8 remains by far the definitive mario kart experience for me, they would have to bring back inward drifting and tighten up the overall vehicle and drift handling compared to 8 for me personally, but I doubt nintendo will do that. I agree with the 8/10 score, maybe a 7.5.
Mario Kart World is the next step in the successful Mario Kart franchise, and here's a review. Does it blow previous entries out of the water?