With combined Activision and Xbox revenues, Sony PlayStation may be looking at a third-place spot behind Microsoft for the first time.
Indie Quest 2025 is a digital showcase event dedicated to independently developed Japanese Role-Playing Games (JRPGs). Curated by Taylor Hoyt of the YouTube channel The Gaming Shelf, the event premiered on May 29, 2025.
Forge of the Fae just hits all the right notes. Everything I've seen makes me want it.
'If the big companies dictate what games can be created, I don't think that will advance the industry.' -Shihei Yoshida
🙄 same guy who said 80$ is a steal lol and according to him M$ shouldnt put good on a services🤣 wtf
Subscription services have f***ed the movie industry and it's work force, caused massive studio buyups by companies like Disney consolidating huge parts of the industry under one roof and have creatively sterilised the IP's they've gobbled up. The same thing is happening to gaming, MS being the main greedy piggy.
I get what he's saying, but I don’t think we need subscription services to see a lot of the problems he's pointing out. All we really have to do is look at the gaming industry over the last two console generations. Even without subscriptions, the big AAA publishers have already been moving in a direction where almost every game feels like it's built from the same template. It’s all about streamlined, safe design choices that are meant to appeal to the widest possible audience. At this point, you could probably ask an AI to make a AAA game from a certain publisher and it would spit out something pretty close to what they’re actually making.
Now, about the whole “walled garden” thing... that’s not some future problem, it’s already here. Consoles have always worked like that. Their entire business model is based on controlling what gets released on their platforms. Sure, maybe they’re not as locked down as the extreme examples people bring up, but the end result is similar. If you’re not making the kind of game the platform holder wants, you’re probably not getting through the door. We’ve seen it with Sony, Nintendo, Microsoft, even Valve does this in its own way with Steam. So yeah, the issue isn’t new or exclusive to subscription services.
Would a subscription-only future make that problem worse? Sure, it definitely could. But I don’t think we’re heading in that direction anytime soon. Unless physical hardware truly becomes a thing of the past and everyone switches to streaming games, I just don’t see subscriptions becoming the dominant model. They’ll stick around as an option, but I doubt they’ll take over completely.
Now, what will take over completely is digital media, and that’s a whole different issue that’s going to hit us a lot sooner. PC and mobile are already basically 100% digital, and that makes up around 70% of the gaming market. The remaining 30% is consoles, and even there we’re seeing the shift. Sony’s removing the disc drive from boxed consoles, Nintendo is releasing just one super expensive 64GB cartridge for their new system, which means almost all third-party publishers will end up going digital and Microsoft is mostly digital already. You either get a digital-only or a physical box with disc that only acts as a activation key. So yeah, that future’s already knocking on the door and the damage will be enormous.
Right, because then you can’t sell individual games at $80, which is an incredible value for the consumer!
It's now easier than ever to make "broad incorrect assumptions" about how games work.
Stop releasing broken games that need 6-12 months of patches/updates and while waiting for those patches/updates if gamers complain we are lecturer by game developers and community managers on how we don't understand how hard development is. First of all we are gamers we don't need to understand we are paying money to play a game and at the very least we expect a working product
Games cost 80 now and in few years will be 90 and within 10 years will be $100. So is it really asking for a lot to say please release games when they are in a stable playable state? Release now fix it later, release it now get some criticism but later when we will fix it gamers will praise us and call us great and our game sales will rise again. It's the same cycle. Just look at cyberpunk 2077 and how developers hid the actual console footage and reviews were using footage provided by CDPR and gamers were mad and now many of those same gamers praise CDPR for the job well done. This is why gaming is where it is today and developers know they can release unfinished games
Most drivers don’t know how cars are made, but still expect the car to be good quality and reliable.
It doesn't matter. I don't know how a good risotto is made, but I know when it tastes like sh$%.
Sure thing windowscentral.com. We all believe your biased nonsense. Microsoft will never beat Sony or Nintendo at making great games. And that’s what matters to gamers, not revenue.
Xbox is already making more operating income (profit) out of revenues than Playstation according to FTC documents, now with both Bethesda and Activision, the gap will grow even bigger.
This is nothing but expected.
https://gameranx.com/wp-con...
Sony is making the more revenue out of the big three, but at the same time seeing less profit margins.
It's not really in a meaningful way, Microsoft obviously already had more revenue than Sony. And if xbox actually reported it's finances properly and included the loss from buying Actvision it would be in the red for the next 20 years.
Get back to me when Microsoft is selling more consoles or selling more software.
Income, sure. I seriously doubt they're going to be beating Sony in sales.