120°

First Xbox Hurdle: Survive The Shark Tank

One lucky Kiwi gamer will be the first in the world to get his or her hands on the new Xbox One console when it launches next week, but until then the next-generation device will be placed under tight security - in a shark tank at Kelly Tarlton's.

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nzherald.co.nz
mafiahajeri4246d ago ShowReplies(1)
SaveFerris4246d ago

There are probably a few crazy Kiwi xbox gamers who would 'dive in' to get it early if it was allowed.

HALOisKING4246d ago

i wouldn't mind losing a leg for a xbox one

SaveFerris4246d ago

So long as you still have your arms for Kinect 2.0 right?

ma1asiah4246d ago (Edited 4246d ago )

Lmao yip this crazy Kiwi wouldn't mind a second X1 so if all it took was to jump in a tank with a shark and grab my prize well I would be all in....My wife and children on the other hand might be a little more reluctant to let me do it lol.

Man between V energy drinks giving away an X1 daily for 56 days.

http://www.v.co.nz/comps/wi...

Radio Stations like The Edge running comps for people to attend the VNZMA's (our own music awards) as Xbox NZ VIP guest and plus to go in the draw to win an X1

http://www.theedge.co.nz/Wi...

Buy an LG UHDTV and get an X1 free

http://www.lg.com/nz

Here is another one from EB games

https://www.ebgames.co.nz/f...

Xbox NZ is going all out to get an Xbox in Kiwi living rooms

SWEET!!!!

captain_slow824246d ago (Edited 4246d ago )

whats more strange is why are the sharks swimming away from x1?

im clueless over here :/

wait i may have figured it out dont shoot me on this tho

is it because it smells fishy?

JessiePinkmanYo4246d ago

Between the crazy contests and general craze for both of the consoles in short demand, people are going to die trying to get one

50°

Ten Years Later - Still Going Strong: Dying Light: Retouched Update Releasing June 26

Hey Survivors! Tymon here, your favorite Dying Light Franchise Director.

It's been an absolutely wild month here at Techland! We're in the thick of what I'm calling the "Summer of Dying Light," delivering updates and big news across all three Dying Light games. Just a few weeks ago, we dropped the first gameplay for Dying Light: The Beast, revealed its release date, and kicked off pre-orders (if you haven't seen it, check out my last dev blog). I'm incredibly proud of what we're building with The Beast - it’s the culmination of more than 10 years of experience in open-world survival horror!

But here's the thing: we never forget where we came from. That's why, this week, we're not just looking forward - we're rolling out significant updates for both the original Dying Light and Dying Light 2: Stay Human. We promised to support our games for a long time, and we're committed to continuing that support, right through and beyond the launch of Dying Light: The Beast.

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pilgrimoutpost.techlandgg.com
140°

Square Enix is “aware” of Final Fantasy XIV player numbers dropping

Square Enix president Takashi Kiryu discusses the dropping player count of Final Fantasy XIV and the numerous projects of YoshiP.

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videogamer.com
jznrpg17h ago

It’s really old now. All great MMOs decline.

PRIMORDUS9h ago

Also who wants to keep paying a monthly fee every month, there are other options like Guild Wars 2 😁with no monthly fee and while not that many people overall compared to FF XIV, it did increase to about 21 mil now.

kaewcha73410h ago

Looks like Square Enix is self-aware but still stuck in place, they see the player drop and apologize for the bugs, but nothing really changes. Shame, FFXIV used to be the gold standard

Servbot418h ago

My entire free company has stopped playing. The writing has consistently gotten worse and the content is sparse and lacking; unless you are a hardcore player there's very little for you to do. They are over-catering to the people who will grind three+ times a week on a single fight for multiple months when the playerbase by large doesn't want that sort of content. Square needs to dedicate more resources to the game instead of wasting them on mobile and other live service slop.

Miraak82 2h ago

The biggest factor for me is the way they butchered job design over the years , the casualization and over simplification really hurt a good chunk of enjoyment I used to have . Jobs lost any form of complexity and just became " press glowing button" DDR style for fighting where the gameplay loop is a about the 2 minute burst window . They removed most DoTS, timer mechanics , cast times, pets, RNG ect and all around homogenized everything . When you try and can cater to everyone ... you cater to no one .

30°
7.0

Yasha: Legends of the Demon Blade Review – Gamerhub UK

Not a bad hack-and-slash role-playing adventure at all.

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gamerhub.co.uk
11h ago
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