TSA: "If you can’t share the last bits – and I appreciate this is publisher dependent – then what’s the point? Hey, look, I just started the game, watch me play the same bits you’ve all played? No."
GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."
Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.
Driveclub is another i wished had a HFR mode on PS5.
Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.
Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better
Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.
It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.
Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.
I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.
I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.
Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.
I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.
Agree there’s no point if publishers can block it, renders the entire effort of putting it there a waste of resources. Plus sharing that last level or tricky opponent is just as important as that hole in one or that perfect lap.
BUT, at the same time I have to respect what the developers do and why, because there must be a reason as to why they would do it. I am sure that most Sony 1st party games should have full access and Ubisofts games should as well, same with EA probably.
Nothing should be censored, if anything, there should be spoiler tags. Regardless, why take away features just because some aren't smart enough to not rush into every video/screenshot/comment they see?
People don't realize the reason for this is because of copyright. Look at what's going on in YouTube as an example with people monetizing playthroughs and devs or pubs obstructing because of copyright infingement and such. Sony has to play it down the middle or else some pubs or devs won't put their games on the console. Whether we like it or not, the rights of developers and publishers come first.
I just read the article again (original interview with 4Gamer), the user has the option to show/not show a specific scene...e.g. last boss battle.
But developers can also choose to incorporate settings into their game so certain scenes can't be shared (think copyright issues with music for example).
Edge based their translation off 4Gamer interview and all other sites based their "articles" off Edge's translation.
Great journalism right there...it's half baked.
I guess them private Japanese lessons were good for something :P
So we are basically complaining about a feature that wasn't there before because it doesn't live up to our expectations of it. Once you've run that through your heads a few times it's easy to see that this is just a manufactured complaint.