190°

Alan Wake sells 2 million copies

Gamesradar:
When Max Payne studio Remedy Entertainment moved on from the adventures of a hardboiled cop to insomniac author Alan Wake (who also shoots stuff), gamers let forth a collective "hm." But almost three years later, the unique horror shooter has carved out a comfortable niche.

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Jek_Porkins4410d ago

Glad to see a game that did something different finally caught on to the sales it deserved. Honestly, the game was pirated millions of times, so it should have done even better.

Hopefully we see an Alan Wake 2 on the next Xbox at launch, or shortly thereafter.

yesmynameissumo4410d ago

What did it do differently? To me, it was your run of the mill TPS only you used flares and a flashlight.

Jek_Porkins4410d ago (Edited 4410d ago )

Well it was episodic, very intense and eerie setting, I'm not scared by any games, but that rated T game put me in a creepy mood better than any M rated game has.

The combat and dodge system, lighting and use of light were all new, it definitely wasn't a typical TPS, as you had to be careful with your ammo, as it wasn't everywhere and you could easily run out. The flashlight was your lifeline, and the battery ran out quickly, so you really had to watch out.

I loved it top to bottom.

yesmynameissumo4410d ago

Episodic was nothing new, but their execution was really well done. I like how they treated it like a TV series. I was really never creeped out or scared, it just didn't have that affect on me. As far as combat, it was pretty standard, although using the flashlight to weaken the enemies first was new. I played and beat it, I just was expecting more. Particularly with the amount of talk/hype it received.

Root4410d ago (Edited 4410d ago )

I loved Alan Wake but American Nightmare wasn't that good for me...more to do with the fact that it just didn't fit Alan Wake at all, just Microsoft's attempt to make it more action like to appeal to new fans

I just hope it wasn't cannon or that you need to play it because I couldn't get through it.

I hope Alan Wake 2 brings Alice into the picture and lets us play as her. Would be great for the first half of the game to see her trying to find the real Alan while on the run from Mr Scratch and in the process overcoming her deep fear of the dark.

coolbeans4410d ago

I haven't played too many games regarding psych. thrillers, but I can't recall another game with its Hitchcock-esque premise.

yesmynameissumo4410d ago

Indigo Prophecy, Heavy Rain, Silent Hill: The Room come to mind. And it wasn't a Hitchcock premise to me. It was a PG version of Stephen King's The Dark Half.

coolbeans4410d ago (Edited 4410d ago )

"Indigo Prophecy, Heavy Rain, Silent Hill: The Room come to mind."

I know those games and none of those should really come to mind. Even looking beyond the premise, the different storytelling 'fabrics' weaved together (manuscripts in particular) do seem like something done differently in games.

"And it wasn't a Hitchcock premise to me. It was a PG version of Stephen King's The Dark Half."

Keyword: "-esque"

I can't say I've read The Dark Half. It came off that way to me just because of the themes, be it visual or otherwise, it seemed to be displaying early on. That zoom-in staircase bit at the lighthouse firstly reminded me of Vertigo.

yesmynameissumo4410d ago

If you don't see a psychological thriller in those games, cool, doesn't mean they aren't.

Also

Keywords: To Me

coolbeans4410d ago (Edited 4410d ago )

"If you don't see a psychological thriller in those games, cool, doesn't mean they aren't."

I'm not exactly following this. I didn't hint at the notion those weren't psy. thriller games (which I agree), only that they don't really mirror AW's premise; and by premise I figured we were talking about its obvous defintion in this case: the fundamental concept driving the plot forward. Neither Indigo, Heavy, nor SH4 should come to mind when discussing that.

"Also

Keywords: To Me"

Absolutely correct to point that out, which is why I mentioned that I haven't read The Dark Half in my last post. I'm admitting your view of it COULD be more right then mine. Which in turn compelled me to try and explain (in the most harmless way possible) why the vibe I received is different from yours. That's it.

yesmynameissumo4410d ago

I'm not talking about premises when correlating psychological thrillers to Alan Wake. There are plenty of other games, better games, that accomplish similar feelings from the player. In your earlier comment, I didn't even see the word premise. In terms of that, you're absolutely right. I took no offense in our difference of opinion. Actually, I quite enjoy our back and forth's. I think it shows some of the children on this site how adults disagree.

coolbeans4410d ago

Ahhh...okay. I had an odd feeling part of our conversation was on two different wavelengths. Thanks for you clarifying.

In the end, at least we both profited in one way: more entries in comment lotto. :P

+ Show (8) more repliesLast reply 4410d ago
shutUpAndTakeMyMoney4410d ago (Edited 4410d ago )

I am sure they want a pc version to.
"Alan Wake PC Made a Profit Within 48 Hours"
http://www.gamefront.com/al...

Remedy owns the rights to the game so I hope someone else publishes.

"Alan Wake pirtaed (1.14m) on 360."
http://www.digitalspy.com/g...

They deserve more than xbox it should be on all 3 platforms.

Disagree all u want changes nothing.

Jek_Porkins4410d ago

Microsoft owns the publishing rights, they allowed Remedy to find a publisher for PC, as they don't consider that competition, as long as it's not on another console. The ball is in Microsoft's court so to speak.

DigitalRaptor4410d ago

@ Jek_Porkins

Have you got a source for that? cause I heard the same thing about Mass Effect, and that came to PS3 eventually.

Jek_Porkins4410d ago

As Markus wrote at Alan Wake’s official forum:

“I would like to make it clear that Microsoft funded the production of the first Alan Wake game, and while they were happy for Remedy to now self-publish on PC it is highly unlikely they would want to see the game on a competing console. While we do own the Alan Wake brand, Remedy doesn’t have rights to publish THE Alan Wake on PS3.”

http://www.dsogaming.com/ne...

Don't shoot the messenger, the publishing rights are Microsoft's alone, I'm sure if they felt the IP was worth enough they could buy it, I mean Remedy sold Max Payne for less than $50 million, so I'm sure Alan Wake could go for less, that is if Microsoft didn't buy the developer outright.

Knight_Crawler4410d ago

3 words Red Dead Redemption... unfortunately for AW it was release around the same time that RDR was released and it paid big time for that, plus the lack of advertisement from MS did not help.

Great game and awesome story telling...hopefully they can add more variety to the gameplay and enemies in AW2 because that was one area where I felt AW suffered in.

RuleofOne343 4410d ago

it was the other way around , AW had that date set it was RDR that need a new date & chose the same date AW was releasing, so it was RDR that hurt AW.

CBaoth4410d ago (Edited 4410d ago )

Don't forget both musical score/soundtrack and sound design.

The soundtrack (along with Brutal Legend) is perhaps the best this gen. Great mix of old and new, mainstream and eclectic, each song perfectly fit with the ending of every episode.

Atmospheric ambiance, subtle dialogue between side characters, and enemy combat sound effects were all top notch.

It extended into the American Nightmare too. Remedy and Poets of the Fall deserve a ton of credit.

Cyb3r4410d ago

I bought it in a bargain bin Im so glad I didn't pay $60 for it when it was released

kreate4410d ago

I paid $15 bucks :)
Was looking to get it for $10 but couldnt find it at that price.

Mikefizzled4410d ago

I loved the story. Nuff said.

aviator1894410d ago

Same here.
It gave off a very twin peaks vibe and I loved that.

ThatCanadianGuy5144410d ago

You can thank the PC gamers for that sales boost, Remedy.
The game tanked on 360 when it was exclusive ( and gimped )

Maybe next time they should launch it day and day on PC with the other version(s).

cervantes994410d ago

I enjoyed this game even though it did get a little repetitive. Great atmosphere and sound.

If Alan Wake 2 is a launch window title then I'll likely get the next Xbox. However, I'm still worried that MS doesn't value it's core audience.

PS4 for sure though :)

Show all comments (55)
40°

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190°

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142d ago Replies(1)
goken142d ago

It’s hard to deny ND’s excellence. Good to aspire to be the best, Remedy is doing a pretty good job. Just make a good game tell a good story, leave politics alone

GamerRN142d ago

Remedy is next to get bought

Killer2020UK140d ago

The problem is, politics leaves no area of life untouched anymore. So it's pretty damn hard to leave politics alone. Everything is a party political issue in the States where if one side takes a stance on anything, the other takes the polar opposite stance just for the sake of it.

Inverno142d ago

Why? Remedy were already making mature games while ND were still making platformers and they wouldn't get around making mature games til the end of the PS3 gen with TLoU. Remedy was already ahead, y'all just went a different direction during that gen.

Sonic1881142d ago (Edited 142d ago )

Not to mention Naughty Dog hasn't made a new IP in over a decade. I thought TLOU2 was good but not great like the first game. I actually think Insomniac games and Sony Santa Monica have passed them up as the best Sony first party developer. I even liked Ghost of Tuishima better than the last of us 2

babadivad142d ago

The first TLOU game was in my top 5 games of all time. Like "The Joker", it didn't need a sequel.

It was brilliant.

neomahi139d ago

Agreed. The first one didn't get anywhere near as political as the second one that dipped heavily into woke territory. Gamers don't want to be preached to, they want to live in an alternate reality where they don't have to live in life, they want to experience something else, have fun

neomahi139d ago

That used to be their thing, like their trademark. With Crash Bandicoot, Mark Cerny interestingly, then the head of Universal Interactive, advised them to sell the IP as they did Insomniac with Spyro so when Sony bought them, they didn't really own the IP and funny enough, Microsoft now owns the IP. Jal and Dexter was next but the technology has changed so much that with Uncharted, it didn't make sense to keep doing Jak and Daxter, Naughty Dog had already been built up and compromised of so much of the team of the original Crystal Dynamics, that's where a lot of them went was to Naughty Dog, which is part of why it bears so much a resemblance to Uncharted. Amy Hennig had just come off of Legacy of Kain.

So, yeah, The Last of Us, really, is about the only one they haven't moved on from. Druckmann's ego won't let it move on, and he'll milk the cow dry rather than leaving it a legacy. "Always leave them wanting more" is the key in entertainment, but yes, traditionally that's how they've done things. Fans beg for more Jak & Daxter and Evan Wells and Christoph Balestra knew to keep telling them NO

RaidenBlack142d ago

Can't wait for Remedy's Max Payne 1&2 Remake ... my most anticipated remake project
Dont know what's gonna happen with Max Payne 3 (hope R* atleast Remasters it) but I'd prefer if Remedy continues the Max Payne series. I'd even play a Mona Sax spin-off (MP2 fans will know) ....
Heck I'd even say, WB let Remedy make a gritty Batman game. They'll nail it, I am sure. But alas the idiotic WB management will not let it happen.

babadivad142d ago

They nailed the graphics at least. At this point, ND wants to be the ND Remedy was trying to emulate.

isarai142d ago

I mean, as far as talent, they're really close, but I think the thing that's working against them is the overconvoluted paranormal storytelling they've created. While it's super interesting, it's not the easiest thing to digest for your average normie. It's kind of that issue music has where you have to dumb down your stuff to appeal to more people.

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