Crysis v1.2 Patch Details :
Fixed potential server exploit that could cause servers to crash.
Added mouse wheel scrolling support for server browser.
Fixed an issue where in unarmed mode, the character's arms will suddenly reappear and disappear when picking up and dropping an object.
Added new effects for vehicle shattering after being frozen.
C4 will now stick to doors correctly.
Added new grenade indicator icon.
Adjusted explosion radius of grenade launcher to be more efficient vs. players.
Added check for players riding on vehicles while not seated to prevent them being killed.
Tweaked damage for players hit by vehicles at lower speeds.
Adjusted wall collision damage for civilian car.
Improved AI machinegun handling (both stationary and mounted machineguns on vehicles).
Fixed an issue with "Escort Prophet out of sphere" objective failure causing reloading issues.
Added team colors to kill/death messages (explained in detail further above).
Fixed some game states not properly resetting after game restart.
Fixed issue where VOIP doesn't work properly on non-dedicated servers.
Added auto team balance. Players will now be moved from full teams to the opposing side when dead if the numbers are unbalanced.
Holger Frydrych has just released a cool VR Mod for the 2007 version of Crytek's first-person shooter, Crysis.
Playing it right now looks amazing! :D
so much fun, i hope they make a vr mod for crysis 2 / 3 too!
This is amazing. This is the direction VR should go in to boost adoption. Since I have beaten every Crysis except 1, this is now a good excuse to correct that problem.
According to Crytek CEO Cervat Yerli, "I want[ed] to make sure Crysis does not age, that [it] is future proofed, meaning that if I played it three years from now, it should look better than today." Yerli and the team designed Crysis' highest graphical settings for the PC hardware of 2010 and beyond.
While Crytek has officially announced Crysis 4 is in development, nothing new has surfaced. For now, gamers' only way to scratch that itch is to play the Crysis Remastered Trilogy available on PC and consoles.
OG 2007 Crysis (not the remastered weirdo), is & will forever be a legend amongst the PC community.
I mean the lighting and physics still hold up extremely well. I still revisit it from time to time.
I remember when I tried to play Crysis with my Intel Pentium Dual core E2200 @2.2GHz , 4GB ram and GeForce 9400gt. I was a kid back then and that was the best I could do. I would get about 15 to 20 fps. When I over clocked the CPU to 2.8GHz I would get about 40fps. The experience wasn't good at all and it was the only PC game I could not run back then unless and put the settings on low. At that point the game went from cutting edge graphics to PS2 graphics. To this day I haven't completed the OG Crysis. I was able to complete Crysis 2 and 3 after building a new PC when I got my first job.
"The shader work that came out of this was mind-blowing at times."
Well worth the extra work ! I enjoyed all 3 Crisis games and would also love a new one .
Still wish game development was overall this passionate and minutious about their projects. Obviously, there are still some great studios as exceptions.
I haven't beaten the first Crysis but I did play Crysis 2 and Crysis 3. I know some PC players were annoyed by the last 2 games being developed with consoles in mind but I believe it was an improvement. I had a great time with Crysis 3 to the point where I believe it was too short.
Hopefully it will fix all the mess it did with Patch v1.1
cuz as reported in multiple forums some peoples games (like mine) have become unplayable thanks to Patch v1.1 due to crashing when saving or reaching a checkpoint making it IMPOSSIBLE to advance
and no uninstalling and reinstalling doesn't seem to be helping and some people at the EA forums have commented that to fix it a new patch could be needed
I never understood it with Grenade Indicator Icons, it's the lamest addition to videogaming ever, COD, Uncharted and now Crysis..